ArcheAge Chronicles Guide

System Requirements, Storage and Steam Deck

Updated · Launch & Platforms

Quick answer

Minimum: Windows 10 64-bit, Intel i5-10400 / AMD Ryzen 5 3600, 16 GB RAM, RTX 2060 Super / RX 6600 (8 GB VRAM) — for 30 FPS at 1080p Low with upscaling. Recommended: Windows 11, i7-12700 / Ryzen 7 5700X, 32 GB RAM, RTX 4060 Ti 16 GB / RX 7700 XT (12 GB) for 60 FPS at 1080p High. Both need DirectX 12, an SSD and 100 GB free. Windows only — no Mac or Linux build.

Minimum Recommended
Target 30 FPS, 1080p Low, upscaling Quality 60 FPS, 1080p High, upscaling Quality
OS Windows 10 64-bit Windows 11 64-bit
CPU Intel Core i5-10400 / AMD Ryzen 5 3600 Intel Core i7-12700 / AMD Ryzen 7 5700X
RAM 16 GB 32 GB
GPU NVIDIA RTX 2060 Super / AMD RX 6600 (8 GB VRAM) NVIDIA RTX 4060 Ti 16 GB / AMD RX 7700 XT (12 GB VRAM)
DirectX 12 12
Storage 100 GB, SSD required 100 GB, SSD required

Both targets assume upscaling set to Quality — the specs are measured with upscaling on, not at native resolution. 32 GB of RAM in the recommended tier is unusually high; with 16 GB, close browsers and other apps while playing.

Performance fixes coming in Early Access

From the producer’s October 29 letter, compared with the demo:

XLGAMES says the core feel of combat (stamina, hit stun, movement speed) wasn’t rushed for launch; a dedicated combat team will keep tuning it through Early Access.

Steam Deck, Mac, Linux and controllers

FAQ

How many GB is ArcheAge Chronicles?

Steam asks for 100 GB of free space, and it must be on an SSD.

Can I run ArcheAge Chronicles on a hard drive (HDD)?

No — Steam lists an SSD as required for both minimum and recommended specs.

Is ArcheAge Chronicles on Steam Deck?

It isn't marked Steam Deck Verified, and its minimum specs are well above the Deck's hardware. The game has full controller support, but expect it to run poorly or not at all; there's no official word yet.

Is ArcheAge Chronicles on Mac or Linux?

No. The Steam build is Windows only (Windows 10 or 11, 64-bit).

Why do I get a black screen when launching?

In the demo the game compiled shaders behind a black screen. For Early Access XLGAMES added a visible shader compilation screen on first launch, fixed launch failures with some antivirus software, and improved fullscreen and multi-monitor switching. Let the first launch finish before force-quitting.

Related guides

Sources

Checked against the current version on · High confidence — confirmed by the developers or two independent sources. Spotted something outdated? Tell us.

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